This weekend many of my social feeds were filled with various posts, images and discussions regarding International Women’s Day, which is celebrated in many countries of the world on March 8.
In different regions the focus of the celebrations ranges from general celebration of respect, appreciation, and love towards women to a celebration for women’s economic, political, and social achievements.
I am a father to wonderful twin daughters who have a passion for gaming and many things geeky. This got me to reflecting on the past few years which have had numerous highly publicized controversies regarding women in geekdom, especially Gamergate, anti-harrasment policies for geek conventions, and gender equality in the comics industry.
As a parent, I want my daughters to have all the opportunities in the world to pursue their interests and passions. I am encouraged when I watch things like Emma Watson’s speech to the United Nations and the subsequent success of the HeForShe Movement. How do we take such direction and apply it to our gaming hobby and industry? I have worked with some amazing women in the game industry like Sarah Newton and Lynne Hardy, so watching them encourage women in gaming thrills me.
In the shadow of International Women’s Day, I want to encourage all of us in the game hobby and industry to mull over some very serious questions:
How do we encourage and support our daughters and wives with their love of gaming and all things geek?
How do we build a game industry that is open to our daughters and the females in generations to come?
How do we encourage and support the women already involved in the game industry?
I do not claim to be an expert, nor do I feel I have the answers to these serious questions. I do know I am a father of daughters who cares deeply for their future in gaming, and I am interested in opening a dialogue on this topic.